
In my latest UXmatters article, I compare the latest prototyping tools to paper prototyping. Paper has long had the advantage in allowing designers to quickly and easily create early prototypes, that look unfinished, and encourage users to honestly provide criticism. However, the latest prototyping tools have caught up to, and in some cases surpassed, paper in making it very easy and quick to create prototypes without any coding.
So, do the advantages of paper prototypes still beat these new prototyping tools? That’s what I explore in my latest article, Prototyping: Paper Versus Digital.
Image credit: Samuel Mann
Interesting topic. I noticed your post because I also have an interest in user experience design. I did a user experience design project for one of my college courses, and went through the different stages of prototyping. During a lecture, my professor mentioned paper prototyping, but we never actually did it. All of our prototyping was done digitally. With sites such as Balsamiq, I can see why fewer paper prototypes are actually done on paper.